#8 Second MVP evaluation plan and results

Because our product consists of a smartphone app and training clothes embedded with future’s technology, it would have been quite difficult to build a real prototype for evaluation purposes. Keeping in mind that the essence of our product is not its physical parts but the AI-powered analytics and suggestions, building a physical prototype just to show how the product would look like seemed not very reasonable, especially considering that the clothes themselves should look and feel like regular training clothes.

#5 Minimum viable product, storyboard and validation

Our minimum viable product was created using story mapping method described in this article. We started by thinking what would the user’s story look like when using the product for the first time and separated this process to five stages: setup, preparation, exercise, feedback, and after the exercise. In real life situation feedback is not necessarily its own separate step, but instead happens both during the exercise and after it. However, the stage includes distinctive features, that couldn’t be included in either “during the exercise” or “after the exercise” without including them in both.

#3 Stakeholders and Customer Groups

Only one of us was able to attend the third workshop, so the Power/Interest Grid for Stakeholders and Customer Grouping Canvas represent his ideas on these topics. However, we agreed that the pictures will be uploaded as they are and that all of us can then comment on them to explain their own ideas. This way our thought process also becomes visible to the reader, which is a happy consequence of working this way on this particular blog post.

#2 Standards and trend maps

In our project we will follow the guidelines set down by the ISO 9241-210: 2019 standard about “Ergonomics of human-system interaction: Human-centred design for interactive systems.” The standard describes an iterative loop for designing human-centered solutions. The key parts of the loop are understanding the problem, the users and the environment, creating criteria for the understanding i.e. requirements, creating ideas, validating them preferably with users and iterating on the evaluations.

Design a site like this with WordPress.com
Get started